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Unreal Engine C++ API Reference > Runtime > VectorVM
References
Module | VectorVM |
Header | /Engine/Source/Runtime/VectorVM/Public/VectorVM.h |
Include | #include "VectorVM.h" |
Syntax
template<typename T>
struct FExternalFuncInputHandler
Remarks
A flexible handler that can deal with either constant or register inputs.
Constructors
Type | Name | Description | |
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FExternalFuncInputHandler
(
FVectorVMExternalFunctionContext& Context |
Functions
Type | Name | Description | |
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void | ||
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const T | Get () |
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const T | ||
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const T * | GetDest () |
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const T * | ||
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void | Init
(
FVectorVMExternalFunctionContext& Context |
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bool | IsConstant () |
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bool | IsRegister () |
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void | Reset () |