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Unreal Engine C++ API Reference > Runtime > UMG > Slate > SObjectWidget
- SWidget::OnMouseMove()
- SObjectWidget::OnMouseMove()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Slate/SObjectWidget.h |
Include | #include "Slate/SObjectWidget.h" |
Source | /Engine/Source/Runtime/UMG/Private/Slate/SObjectWidget.cpp |
virtual FReply OnMouseMove
&40;
const FGeometry & MyGeometry,
const FPointerEvent & MouseEvent
&41;
Remarks
The system calls this method to notify the widget that a mouse moved within it. This event is bubbled. Whether the event was handled along with possible requests for the system to take action.
Parameters
Name | Description |
---|---|
MyGeometry | The Geometry of the widget receiving the event |
MouseEvent | Information about the input event |