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Unreal Engine C++ API Reference > Runtime > UMG > Slate > SObjectTableRow
- ITableRow::IsLastChild()
- SObjectTableRow::IsLastChild()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Slate/SObjectTableRow.h |
Include | #include "Slate/SObjectTableRow.h" |
virtual bool IsLastChild&40;&41; const
true if this item is the last direct descendant of its parent.