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Unreal Engine C++ API Reference > Runtime > UMG > Slate > SMeshWidget
- FGCObject::GetReferencerName()
- SMeshWidget::GetReferencerName()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h |
Include | #include "Slate/SMeshWidget.h" |
Source | /Engine/Source/Runtime/UMG/Private/Slate/SMeshWidget.cpp |
virtual FString GetReferencerName&40;&41; const
Remarks
Overload this method to report a name for your referencer