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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Slate > API/Runtime/UMG/Slate/SMeshWidget
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h |
Include | #include "Slate/SMeshWidget.h" |
Source | /Engine/Source/Runtime/UMG/Private/Slate/SMeshWidget.cpp |
void ClearRuns
&40;
int32 NumRuns
&41;
Remarks
Discard any previous runs and reserve space for new render runs if needed.