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Unreal Engine C++ API Reference > Runtime > UMG > Slate > FWidgetRenderer
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Slate/WidgetRenderer.h |
Include | #include "Slate/WidgetRenderer.h" |
void SetIsPrepassNeeded
&40;
bool bInPrepassNeeded
&41;