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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Slate > API/Runtime/UMG/Slate/FWidgetRenderer > API/Runtime/UMG/Slate/FWidgetRenderer/DrawWindow
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Slate/WidgetRenderer.h |
Include | #include "Slate/WidgetRenderer.h" |
Source | /Engine/Source/Runtime/UMG/Private/Slate/WidgetRenderer.cpp |
void DrawWindow
&40;
const FPaintArgs & PaintArgs,
UTextureRenderTarget2D &42; RenderTarget,
TSharedRef< SWindow > Window,
FGeometry WindowGeometry,
FSlateRect WindowClipRect,
float DeltaTime,
bool bDeferRenderTargetUpdate
&41;