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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/FWidgetAnimationBinding
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UObject * FindRuntimeObject
(
const UWidgetTree& WidgetTree, |
Locates a runtime object to animate from the provided tree of widgets. | Animation/WidgetAnimationBinding.h | |
UObject * FindRuntimeObject
(
const UWidgetTree& WidgetTree, |
Animation/WidgetAnimationBinding.h |
FindRuntimeObject(const UWidgetTree &, UUserWidget &)
Description
Locates a runtime object to animate from the provided tree of widgets.
| Name | FindRuntimeObject |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationBinding.h |
| Include Path | #include "Animation/WidgetAnimationBinding.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationBinding.cpp |
UObject * FindRuntimeObject
(
const UWidgetTree & WidgetTree,
UUserWidget & UserWidget
) const
the runtime object to animate or null if not found
FindRuntimeObject(const UWidgetTree &, UUserWidget &, const UMovieSceneSequence *, TSharedPtr< const UE::MovieScene::FSharedPlaybackState >)
| Name | FindRuntimeObject |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationBinding.h |
| Include Path | #include "Animation/WidgetAnimationBinding.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationBinding.cpp |
UObject * FindRuntimeObject
(
const UWidgetTree & WidgetTree,
UUserWidget & UserWidget,
const UMovieSceneSequence * Sequence,
TSharedPtr < const UE::MovieScene::FSharedPlaybackState > SharedPlaybackState
) const