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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components > API/Runtime/UMG/Components/UWidgetComponent
- UActorComponent::OnRegister()
- USceneComponent::OnRegister()
- UPrimitiveComponent::OnRegister()
- UWidgetComponent::OnRegister()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h |
Include | #include "Components/WidgetComponent.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp |
virtual void OnRegister&40;&41;
Remarks
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.