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Unreal Engine C++ API Reference > Runtime > UMG > Components > UDynamicEntryBoxBase
Type | Name | Description | |
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void | ResetInternal
(
bool bDeleteWidgets |
Clear out the box entries, optionally deleting the underlying Slate widgets entirely as well. |
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void | ResetInternal
(
TFunctionRef< void(WidgetT&)> ResetEntryFunc, |
Clear out the box entries, executing the provided reset function for each and optionally deleting the underlying Slate widgets entirely as well. |