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Unreal Engine C++ API Reference > Runtime > UMG > Components > UButtonSlot
- UPanelSlot::SynchronizeProperties()
- UButtonSlot::SynchronizeProperties()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/ButtonSlot.h |
Include | #include "Components/ButtonSlot.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/ButtonSlot.cpp |
virtual void SynchronizeProperties&40;&41;
Remarks
Applies all properties to the live slot if possible.