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Unreal Engine C++ API Reference > Runtime > UMG > Components > INamedSlotInterface
- INamedSlotInterface::GetContentForSlot()
- UExpandableArea::GetContentForSlot()
- UWidgetTree::GetContentForSlot()
- UUserWidget::GetContentForSlot()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/NamedSlotInterface.h |
Include | #include "Components/NamedSlotInterface.h" |
UWidget &42; GetContentForSlot
&40;
FName SlotName
&41; const
Remarks
Gets the widget for a given slot by name, will return nullptr if no widget is in the slot.