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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > UWidgetTree
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/WidgetTree.h |
Include | #include "Blueprint/WidgetTree.h" |
template<typename WidgetT>
WidgetT &42; ConstructWidget
&40;
TSubclassOf< UWidget > WidgetClass,
FName WidgetName
&41;
Remarks
Constructs the widget, and adds it to the tree.