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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > UWidgetNavigation
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/WidgetNavigation.h |
Include | #include "Blueprint/WidgetNavigation.h" |
Source | /Engine/Source/Runtime/UMG/Private/UWidgetNavigation.cpp |
virtual void TryToRenameBinding
&40;
FName OldName,
FName NewName
&41;
Remarks
Try to rename any explicit or custom bindings from an old to a new name. This method can be overridden to customize resolving rules.