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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint > API/Runtime/UMG/Blueprint/UWidgetBlueprintLibrary
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h |
Include | #include "Blueprint/WidgetBlueprintLibrary.h" |
Source | /Engine/Source/Runtime/UMG/Private/WidgetBlueprintLibrary.cpp |
static UObject &42; GetBrushResource
&40;
const FSlateBrush & Brush
&41;
Remarks
Gets the resource object on a brush. This could be a UTexture2D or a UMaterialInterface.