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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > UUserWidget
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include | #include "Blueprint/UserWidget.h" |
Source | /Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
float PauseAnimation
&40;
const UWidgetAnimation &42; InAnimation
&41;
Remarks
Pauses an already running animation in this widget the time point the animation was at when it was paused, relative to its start position. Use this as the StartAtTime when you trigger PlayAnimation.
Parameters
Name | Description |
---|---|
The | name of the animation to pause |