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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > UUserWidget
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include | #include "Blueprint/UserWidget.h" |
FEventReply OnFocusReceived
&40;
FGeometry MyGeometry,
FFocusEvent InFocusEvent
&41;
Remarks
Called when keyboard focus is given to this widget. This event does not bubble. Returns whether the event was handled, along with other possible actions
Parameters
Name | Description |
---|---|
MyGeometry | The Geometry of the widget receiving the event |
InFocusEvent | FocusEvent |