Navigation
Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > UUserWidget
- UUserWidget::NativeOnFocusReceived()
- UCommonButtonBase::NativeOnFocusReceived()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include | #include "Blueprint/UserWidget.h" |
Source | /Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
virtual FReply NativeOnFocusReceived
&40;
const FGeometry & InGeometry,
const FFocusEvent & InFocusEvent
&41;