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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > UUserWidget
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include | #include "Blueprint/UserWidget.h" |
template<class TPlayerState>
TPlayerState &42; GetOwningPlayerState
&40;
bool bChecked
&41; const
Remarks
Get the owning player's PlayerState. const APlayerState*