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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > UUserWidget > GetOwningPlayer
- UWidget::GetOwningPlayer()
- UUserWidget::GetOwningPlayer()
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include | #include "Blueprint/UserWidget.h" |
template<class T>
virtual T &42; GetOwningPlayer&40;&41; const
Remarks
Gets the player controller associated with this UI cast to the template type. The player controller that owns the UI. May be NULL if the cast fails.