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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > FUserWidgetPool > Release
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidgetPool.h |
Include | #include "Blueprint/UserWidgetPool.h" |
Source | /Engine/Source/Runtime/UMG/Private/Blueprint/UserWidgetPool.cpp |
void Release
&40;
UUserWidget &42; Widget,
bool bReleaseSlate
&41;
Remarks
Return a widget object to the pool, allowing it to be reused in the future