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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include | #include "Blueprint/UserWidget.h" |
Syntax
struct FNamedSlotBinding
Variables
Type | Name | Description | |
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TObjectPtr< UWidget > | Content | |
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FGuid | Guid | GUID of the NamedSlot is used as a secondary identifier to find a binding in case the name of NamedSlot has changed. |
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FName | Name |
Constructors
Type | Name | Description | |
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