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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Blueprint/GameViewportSubsystem.h |
| Include | #include "Blueprint/GameViewportSubsystem.h" |
Syntax
USTRUCT (BlueprintType )
struct FGameViewportWidgetSlot
Remarks
The default value fills the entire screen / player region.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector2D | Alignment | ||
| FAnchors | Anchors | ||
| bool | bAutoRemoveOnWorldRemoved | Remove the widget when the Widget's World is removed. | |
| FMargin | Offsets | ||
| int32 | ZOrder | The higher the number, the more on top this widget will be. |