Navigation
API > API/Runtime > API/Runtime/TypedElementRuntime > API/Runtime/TypedElementRuntime/ITypedElementAssetDataInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TArray< FAssetData > GetAllReferencedAssetDatas
(
const FScriptTypedElementHandle& InElementHandle |
Script Api Returns any asset datas for content objects referenced by handle. | Elements/Interfaces/TypedElementAssetDataInterface.h |
|
virtual TArray< FAssetData > GetAllReferencedAssetDatas
(
const FTypedElementHandle& InElementHandle, |
Returns any asset datas for content objects referenced by handle. | Elements/Interfaces/TypedElementAssetDataInterface.h |
GetAllReferencedAssetDatas(const FScriptTypedElementHandle &)
Description
Script Api Returns any asset datas for content objects referenced by handle. If the given handle itself has valid asset data, it should be returned as the last element of the array.
| Name | GetAllReferencedAssetDatas |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementAssetDataInterface.h |
| Include Path | #include "Elements/Interfaces/TypedElementAssetDataInterface.h" |
| Source | /Engine/Source/Runtime/TypedElementRuntime/Private/Elements/Interfaces/TypedElementAssetDataInterface.cpp |
UFUNCTION (BlueprintCallable, Category="TypedElementInterfaces|AssetData")
virtual TArray < FAssetData > GetAllReferencedAssetDatas
(
const FScriptTypedElementHandle & InElementHandle
)
An array of valid asset datas.
GetAllReferencedAssetDatas(const FTypedElementHandle &, const FTypedElementAssetDataReferencedOptions &)
Description
Returns any asset datas for content objects referenced by handle. If the given handle itself has valid asset data, it should be returned as the last element of the array.
| Name | GetAllReferencedAssetDatas |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementAssetDataInterface.h |
| Include Path | #include "Elements/Interfaces/TypedElementAssetDataInterface.h" |
| Source | /Engine/Source/Runtime/TypedElementRuntime/Private/Elements/Interfaces/TypedElementAssetDataInterface.cpp |
virtual TArray < FAssetData > GetAllReferencedAssetDatas
(
const FTypedElementHandle & InElementHandle,
const FTypedElementAssetDataReferencedOptions & InOptions
)
An array of valid asset datas.