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Customization type used to allow asset editors (such as the level editor) to override the base behavior of element selection, by injecting extra pre/post selection logic around the call into the selection interface for an element type.
| Name | FTypedElementSelectionCustomization |
| Type | class |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Framework/TypedElementSelectionSet.h |
| Include Path | #include "Elements/Framework/TypedElementSelectionSet.h" |
Syntax
class FTypedElementSelectionCustomization
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FTypedElementSelectionCustomization() |
Elements/Framework/TypedElementSelectionSet.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AllowSelectionModifiers
(
const TTypedElement< ITypedElementSelectionInterface >& InElementSelectionHandle, |
Elements/Framework/TypedElementSelectionSet.h | ||
virtual bool CanDeselectElement
(
const TTypedElement< ITypedElementSelectionInterface >& InElementSelectionHandle, |
Elements/Framework/TypedElementSelectionSet.h | ||
virtual bool CanSelectElement
(
const TTypedElement< ITypedElementSelectionInterface >& InElementSelectionHandle, |
Elements/Framework/TypedElementSelectionSet.h | ||
virtual bool DeselectElement
(
const TTypedElement< ITypedElementSelectionInterface >& InElementSelectionHandle, |
Elements/Framework/TypedElementSelectionSet.h | ||
virtual void GetNormalizedElements
(
const TTypedElement< ITypedElementSelectionInterface >& InElementSelectionHandle, |
Elements/Framework/TypedElementSelectionSet.h | ||
virtual FTypedElementHandle GetSelectionElement
(
const TTypedElement< ITypedElementSelectionInterface >& InElementSelectionHandle, |
Elements/Framework/TypedElementSelectionSet.h | ||
virtual bool IsElementSelected
(
const TTypedElement< ITypedElementSelectionInterface >& InElementSelectionHandle, |
Elements/Framework/TypedElementSelectionSet.h | ||
virtual bool SelectElement
(
const TTypedElement< ITypedElementSelectionInterface >& InElementSelectionHandle, |
Elements/Framework/TypedElementSelectionSet.h |