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Unreal Engine C++ API Reference > Runtime > TimeManagement > Widgets > STimecode > FArguments
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h |
Include | #include "Widgets/STimecode.h" |
WidgetArgsType & LabelFont
&40;
const TAttribute< FSlateFontInfo > & InAttribute
&41;
Remarks
The font for this label text