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Unreal Engine C++ API Reference > Runtime > TimeManagement > UTimeManagementBlueprintLibrary
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/TimeManagementBlueprintLibrary.h |
Include | #include "TimeManagementBlueprintLibrary.h" |
Source | /Engine/Source/Runtime/TimeManagement/Private/TimeManagementBlueprintLibrary.cpp |
static FFrameNumber Add_FrameNumberFrameNumber
&40;
FFrameNumber A,
FFrameNumber B
&41;
Remarks
Addition (FrameNumber A + FrameNumber B)