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Unreal Engine C++ API Reference > Runtime > TimeManagement > FTimedDataChannelSampleTime > FTimedDataChannelSampleTime
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/ITimedDataInput.h |
Include | #include "ITimedDataInput.h" |
FTimedDataChannelSampleTime
&40;
double InPlatformSeconds,
const FQualifiedFrameTime & InTimecode
&41;