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Unreal Engine C++ API Reference > Runtime > StreamingFile > FStreamingNetworkPlatformFile
- IPlatformFile::IsReadOnly()
- FNetworkPlatformFile::IsReadOnly()
- FStreamingNetworkPlatformFile::IsReadOnly()
References
Module | StreamingFile |
Header | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h |
Include | #include "StreamingNetworkPlatformFile.h" |
Source | /Engine/Source/Runtime/StreamingFile/Private/StreamingNetworkPlatformFile.cpp |
virtual bool IsReadOnly
&40;
const TCHAR &42; Filename
&41;
Remarks
Return true if the file is read only.