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Unreal Engine C++ API Reference > Runtime > StreamingFile > FStreamingNetworkPlatformFile
- IPlatformFile::CopyFile()
- FNetworkPlatformFile::CopyFile()
- FStreamingNetworkPlatformFile::CopyFile()
References
Module | StreamingFile |
Header | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h |
Include | #include "StreamingNetworkPlatformFile.h" |
Source | /Engine/Source/Runtime/StreamingFile/Private/StreamingNetworkPlatformFile.cpp |
virtual bool CopyFile
&40;
const TCHAR &42; To,
const TCHAR &42; From,
EPlatformFileRead ReadFlags,
EPlatformFileWrite WriteFlags
&41;
Remarks
Copy a file. This will fail if the destination file already exists. true if the file was copied sucessfully.
Parameters
Name | Description |
---|---|
To | File to copy to. |
From | File to copy from. |
ReadFlags | Source file read options. |
WriteFlags | Destination file write options. |