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API > API/Runtime > API/Runtime/StateStream > API/Runtime/StateStream/IStateStreamManager
Description
Close tick and make it available to render side. AbsoluteTime is the amount of time that Game consumed
Derived Overrides
| Name | Game_EndTick |
| Type | function |
| Header File | /Engine/Source/Runtime/StateStream/Public/StateStreamManager.h |
| Include Path | #include "StateStreamManager.h" |
void Game_EndTick
(
double AbsoluteTime
)