Navigation
API > API/Runtime > API/Runtime/SoundFieldRendering
References
| Module | SoundFieldRendering |
| Header | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h |
| Include | #include "SoundFieldRendering.h" |
Syntax
class FSoundFieldDecoder
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | DecodeAudioDirectlyToDeviceOutputPositions
(
const FAmbisonicsSoundfieldBuffer& InputData, |
||
| void | DecodeAudioToSevenOneAndDownmixToDevice
(
const FAmbisonicsSoundfieldBuffer& InputData, |
||
| void | FoaRotationInPlace
(
Audio::FAlignedFloatBuffer& InOutFrames, |
||
| void | RotateFirstOrderAmbisonicsBed
(
const FAmbisonicsSoundfieldBuffer& InputData, |
Constants
| Name | Description |
|---|---|
| SphereHarmCalc | |
| Sqrt2Over2Vec | |
| VirtualSpeakerLocationsHorzOnly | |
| ZeroVec |