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API > API/Runtime > API/Runtime/SoundFieldRendering > API/Runtime/SoundFieldRendering/FSoundFieldDecoder
References
| Module | SoundFieldRendering |
| Header | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h |
| Include | #include "SoundFieldRendering.h" |
| Source | /Engine/Source/Runtime/SoundFieldRendering/Private/SoundFieldRendering.cpp |
static void RotateFirstOrderAmbisonicsBed
&40;
const FAmbisonicsSoundfieldBuffer & InputData,
FAmbisonicsSoundfieldBuffer & OutputData,
const FQuat & DestinationRotation,
const FQuat & PreviousRotation
&41;