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API > API/Runtime > API/Runtime/Sockets > API/Runtime/Sockets/ISocketSubsystem
- ISocketSubsystem::HasNetworkDevice()
- FSocketSubsystemEOS::HasNetworkDevice()
- FSteamSocketsSubsystem::HasNetworkDevice()
References
| Module | Sockets |
| Header | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h |
| Include | #include "SocketSubsystem.h" |
bool HasNetworkDevice&40;&41;
Whether the machine has a properly configured network device or not