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Unreal Engine C++ API Reference > Runtime > Sockets > ISocketSubsystem
- ISocketSubsystem::DestroySocket()
- FSocketSubsystemEOS::DestroySocket()
- FSteamSocketsSubsystem::DestroySocket()
References
Module | Sockets |
Header | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h |
Include | #include "SocketSubsystem.h" |
void DestroySocket
&40;
FSocket &42; Socket
&41;
Remarks
Cleans up a socket class
Parameters
Name | Description |
---|---|
Socket | the socket object to destroy |