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Unreal Engine C++ API Reference > Runtime > Sockets > ISocketSubsystem
References
Module | Sockets |
Header | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h |
Include | #include "SocketSubsystem.h" |
Source | /Engine/Source/Runtime/Sockets/Private/SocketSubsystem.cpp |
void AddHostNameToCache
&40;
const ANSICHAR &42; HostName,
TSharedPtr< class FInternetAddr > Addr
&41;
Remarks
Stores the ip address with the matching host name
Parameters
Name | Description |
---|---|
HostName | the host name to search for |
Addr | the IP that will be copied from |