Navigation
Unreal Engine C++ API Reference > Runtime > SlateCore > Widgets
Inheritance Hierarchy
- FSlateControlledConstruction
- TSharedFromThis
- SWidget
- SLeafWidget
- SAudioMeter
- SCircularThrobber
- SColorBlock
- SColorGradientEditor
- SColorGradingWheel
- SColorSpectrum
- SColorWheel
- SDebugCanvas
- SFixedSampledSequenceViewer
- SGraphBar
- SImage
- SLayeredImage
- SSpinningImage
- SVisibilityWidget
- SMeshWidget
- SPlayheadOverlay
- SProgressBar
- SRadialSlider
- SSampledSequenceValueGridOverlay
- SSlider
- SAnalogSlider
- SSpacer
- FDetailWidgetDecl::SInvalidDetailWidget
- SSynth2DSlider
- SSynthKnob
- STextBlock
- SVerticalTextBlock
- STimecode
- STreeMap
- SVirtualJoystick
- SVirtualKeyboardEntry
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Widgets/SLeafWidget.h |
Include | #include "Widgets/SLeafWidget.h" |
Syntax
class SLeafWidget : public SWidget
Remarks
Implements a leaf widget.
A LeafWidget is a Widget that has no slots for children. LeafWidgets are usually intended as building blocks for aggregate widgets.
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
SLeafWidget () |
Overridden from SWidget
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | SetVisibility
(
TAttribute< EVisibility > InVisibility |