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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/TSlateBaseNamedArgs
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & RenderTransform
(
TAttribute< TOptional< FSlateRenderTransform > > InAttribute |
Widgets/DeclarativeSyntaxSupport.h | ||
WidgetArgsType & RenderTransform
(
TSharedRef< UserClass > InUserObjectRef, |
Bind attribute with delegate to a shared pointer-based class method. | Widgets/DeclarativeSyntaxSupport.h | |
WidgetArgsType & RenderTransform
(
UserClass* InUserObject, |
Bind attribute with delegate to a shared pointer-based class method. | Widgets/DeclarativeSyntaxSupport.h |
RenderTransform(TAttribute< TOptional< FSlateRenderTransform > >)
| Name | RenderTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/DeclarativeSyntaxSupport.h |
| Include Path | #include "Widgets/DeclarativeSyntaxSupport.h" |
WidgetArgsType & RenderTransform
(
TAttribute < TOptional < FSlateRenderTransform > > InAttribute
)
RenderTransform(TSharedRef< UserClass >, typename TAttribute< TOptional< FSlateRenderTransform > >::FGetter::template TConstMethodPtr< UserClass, VarTypes... >, VarTypes...)
Description
Bind attribute with delegate to a shared pointer-based class method. Slate mostly uses shared pointers so we use an overload for this type of binding.
| Name | RenderTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/DeclarativeSyntaxSupport.h |
| Include Path | #include "Widgets/DeclarativeSyntaxSupport.h" |
template<class UserClass, typename... VarTypes>
WidgetArgsType & RenderTransform
(
TSharedRef < UserClass > InUserObjectRef,
typename TAttribute < TOptional < FSlateRenderTransform > >::FGetter::template TConstMethodPtr< UserClass, VarTypes... > InFunc,
VarTypes... Vars
)
RenderTransform(UserClass *, typename TAttribute< TOptional< FSlateRenderTransform > >::FGetter::template TConstMethodPtr< UserClass, VarTypes... >, VarTypes...)
Description
Bind attribute with delegate to a shared pointer-based class method. Slate mostly uses shared pointers so we use an overload for this type of binding.
| Name | RenderTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/DeclarativeSyntaxSupport.h |
| Include Path | #include "Widgets/DeclarativeSyntaxSupport.h" |
template<class UserClass, typename... VarTypes>
WidgetArgsType & RenderTransform
(
UserClass * InUserObject,
typename TAttribute < TOptional < FSlateRenderTransform > >::FGetter::template TConstMethodPtr< UserClass, VarTypes... > InFunc,
VarTypes... Vars
)