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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/SWindow
Utility for animating the window size.
| Name | FMorpher |
| Type | struct |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/SWindow.h |
| Include Path | #include "Widgets/SWindow.h" |
Syntax
struct FMorpher
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMorpher() |
Widgets/SWindow.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsActive | bool | True if this morph is currently active | Widgets/SWindow.h | |
| bIsAnimatingWindowSize | bool | True if we're morphing size as well as position. False if we're just morphing position | Widgets/SWindow.h | |
| Sequence | FCurveSequence | Animation sequence to hold on to the Handle | Widgets/SWindow.h | |
| StartingMorphShape | FSlateRect | Initial size of the window (i.e. at the start of animation) | Widgets/SWindow.h | |
| StartingOpacity | float | Initial window opacity | Widgets/SWindow.h | |
| TargetMorphShape | FSlateRect | Desired size of the window (i.e. at the end of the animation) | Widgets/SWindow.h | |
| TargetOpacity | float | Desired opacity of the window | Widgets/SWindow.h |