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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/SOverlay
A slot that support alignment of content and padding and z-order
| Name | FOverlaySlot |
| Type | class |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h |
| Include Path | #include "Widgets/SOverlay.h" |
Syntax
class FOverlaySlot : public TBasicLayoutWidgetSlot< FOverlaySlot >
Inheritance Hierarchy
- FSlotPosition → FSlotBase → TSlotBase → TWidgetSlotWithAttributeSupport → TBasicLayoutWidgetSlot → SOverlay::FOverlaySlot
- FSlotBase → TSlotBase → TWidgetSlotWithAttributeSupport → TBasicLayoutWidgetSlot → SOverlay::FOverlaySlot
- SlateAttributePrivate::ISlateAttributeContainer → TWidgetSlotWithAttributeSupport → TBasicLayoutWidgetSlot → SOverlay::FOverlaySlot
- TPaddingWidgetSlotMixin → TBasicLayoutWidgetSlot → SOverlay::FOverlaySlot
- TAlignmentWidgetSlotMixin → TBasicLayoutWidgetSlot → SOverlay::FOverlaySlot
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOverlaySlot
(
int32 InZOrder |
Widgets/SOverlay.h |
Structs
| Name | Remarks |
|---|---|
| FSlotArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ZOrder | int32 | Slots with larger ZOrder values will draw above slots with smaller ZOrder values. | Widgets/SOverlay.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FChildren& SlotOwner, |
Widgets/SOverlay.h | ||
int32 GetZOrder() |
Widgets/SOverlay.h | ||
void SetZOrder
(
int32 InOrder |
Widgets/SOverlay.h |