Navigation
API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/SLayeredImage
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
Constructor that adds InLayers on top of the base image | Widgets/Images/SLayeredImage.h | |
void Construct
(
const FArguments& InArgs, |
Constructor that adds InLayers on top of the base image | Widgets/Images/SLayeredImage.h | |
void Construct
(
const FArguments& InArgs, |
Constructor that adds NumLayers blank layers on top of the image for later use | Widgets/Images/SLayeredImage.h | |
void Construct
(
const FArguments& InArgs, |
Constructor that sets the base image and any overlay layers defined in the Slate icon | Widgets/Images/SLayeredImage.h | |
void Construct
(
const FArguments& InArgs, |
Constructor that adds a single layer on top of the base image | Widgets/Images/SLayeredImage.h |
Construct(const FArguments &, const TArray< ImageLayer > &)
Description
Constructor that adds InLayers on top of the base image
| Name | Construct |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/Images/SLayeredImage.h |
| Include Path | #include "Widgets/Images/SLayeredImage.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Widgets/Images/SLayeredImage.cpp |
void Construct
(
const FArguments & InArgs,
const TArray < ImageLayer > & InLayers
)
Construct(const FArguments &, TArray< ImageLayer > &&)
Description
Constructor that adds InLayers on top of the base image
| Name | Construct |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/Images/SLayeredImage.h |
| Include Path | #include "Widgets/Images/SLayeredImage.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Widgets/Images/SLayeredImage.cpp |
void Construct
(
const FArguments & InArgs,
TArray < ImageLayer > && InLayers
)
Construct(const FArguments &, int32)
Description
Constructor that adds NumLayers blank layers on top of the image for later use
| Name | Construct |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/Images/SLayeredImage.h |
| Include Path | #include "Widgets/Images/SLayeredImage.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Widgets/Images/SLayeredImage.cpp |
void Construct
(
const FArguments & InArgs,
int32 NumLayers
)
Construct(const FArguments &, const FSlateIcon &)
Description
Constructor that sets the base image and any overlay layers defined in the Slate icon
| Name | Construct |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/Images/SLayeredImage.h |
| Include Path | #include "Widgets/Images/SLayeredImage.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Widgets/Images/SLayeredImage.cpp |
void Construct
(
const FArguments & InArgs,
const FSlateIcon & InIcon
)
Construct(const FArguments &, TAttribute< const FSlateBrush * >, TAttribute< FSlateColor >)
Description
Constructor that adds a single layer on top of the base image
| Name | Construct |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/Images/SLayeredImage.h |
| Include Path | #include "Widgets/Images/SLayeredImage.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Widgets/Images/SLayeredImage.cpp |
void Construct
(
const FArguments & InArgs,
TAttribute < const FSlateBrush * > Brush,
TAttribute < FSlateColor > Color
)