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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/SLayeredImage
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddLayer
(
TAttribute< const FSlateBrush* > Brush |
Adds a new layer to the top of the Image given a brush and color. Use White as the default color. | Widgets/Images/SLayeredImage.h | |
void AddLayer
(
TAttribute< const FSlateBrush* > Brush, |
Adds a new layer to the top of the Image given a brush and color | Widgets/Images/SLayeredImage.h |
AddLayer(TAttribute< const FSlateBrush * >)
Description
Adds a new layer to the top of the Image given a brush and color. Use White as the default color.
| Name | AddLayer |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/Images/SLayeredImage.h |
| Include Path | #include "Widgets/Images/SLayeredImage.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Widgets/Images/SLayeredImage.cpp |
void AddLayer
(
TAttribute < const FSlateBrush * > Brush
)
AddLayer(TAttribute< const FSlateBrush * >, TAttribute< FSlateColor >)
Description
Adds a new layer to the top of the Image given a brush and color
| Name | AddLayer |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Widgets/Images/SLayeredImage.h |
| Include Path | #include "Widgets/Images/SLayeredImage.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Widgets/Images/SLayeredImage.cpp |
void AddLayer
(
TAttribute < const FSlateBrush * > Brush,
TAttribute < FSlateColor > Color
)