Navigation
Unreal Engine C++ API Reference > Runtime > SlateCore > Rendering
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderBatch.h |
Include | #include "Rendering/SlateRenderBatch.h" |
Syntax
struct FSlateRenderBatchParams
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
const FSlateClippingState * | ClippingState | |
![]() |
ESlateDrawEffect | DrawEffects | |
![]() |
ESlateBatchDrawFlag | DrawFlags | |
![]() |
int32 | Layer | |
![]() |
ESlateDrawPrimitive | PrimitiveType | |
![]() |
const FSlateShaderResource * | Resource | |
![]() |
int8 | SceneIndex | |
![]() |
FShaderParams | ShaderParams | |
![]() |
ESlateShader | ShaderType |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | IsBatchableWith
(
const FSlateRenderBatchParams& Other |