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Unreal Engine C++ API Reference > Runtime > SlateCore > Rendering
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h |
Include | #include "Rendering/SlateRenderer.h" |
Syntax
struct FRenderThreadUpdateContext
Remarks
Update context for deferred drawing of widgets to render targets
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bClearTarget | |
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float | DeltaRealTimeSeconds | |
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float | DeltaTimeSeconds | |
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double | RealTimeSeconds | |
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ISlate3DRenderer * | Renderer | |
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FRenderTarget * | RenderTarget | |
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FSlateDrawBuffer * | WindowDrawBuffer | |
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double | WorldTimeSeconds |