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Unreal Engine C++ API Reference > Runtime > SlateCore > Input > FReply
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/Reply.h |
Include | #include "Input/Reply.h" |
static FReply Handled&40;&41;
Remarks
An event should return a FReply::Handled() to let the system know that an event was handled.