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Unreal Engine C++ API Reference > Runtime > SlateCore > Input > FPointerEvent
- FInputEvent::IsPointerEvent()
- FPointerEvent::IsPointerEvent()
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
Include | #include "Input/Events.h" |
Source | /Engine/Source/Runtime/SlateCore/Private/Input/Events.cpp |
virtual bool IsPointerEvent&40;&41; const
Remarks
Is this event a pointer event (touch or cursor).