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Unreal Engine C++ API Reference > Runtime > SlateCore > Input
Inheritance Hierarchy
- FReplyBase
- TReplyBase
- FCursorReply
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/CursorReply.h |
Include | #include "Input/CursorReply.h" |
Syntax
class FCursorReply : public TReplyBase< FCursorReply >
Remarks
A reply to the OnQueryCursor event.
Constructors
No constructors are accessible with public or protected access.
Functions
Type | Name | Description | |
---|---|---|---|
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FCursorReply | Cursor
(
EMouseCursor::Type InCursor |
Respond with a specific cursor. This cursor will be used and no other widgets will be asked. |
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EMouseCursor::Type | ||
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TSharedPtr< SWidget > | ||
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TSharedPtr< SWindow > | ||
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void | SetCursorWidget
(
TSharedPtr< SWindow > InCursorWindow, |
Set the Cursor Widget, used by slate application to set the cursor widget if the MapCursor returns a widget. |
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FCursorReply | Unhandled () |
Makes a NULL response meaning no prefersce. |