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Unreal Engine C++ API Reference > Runtime > SlateCore > Input
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
Include | #include "Input/Events.h" |
Syntax
struct FCaptureLostEvent
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | PointerIndex | Pointer (Finger) that lost capture. |
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int32 | UserIndex | User that is losing capture |
Constructors
Type | Name | Description | |
---|---|---|---|
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UStruct Constructor. Not meant for normal usage. | ||
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FCaptureLostEvent
(
int32 InUserIndex, |