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Unreal Engine C++ API Reference > Runtime > SlateCore > Fonts > FSlateFontAtlas
- ISlateFontTexture::IsGrayscale()
- FSlateFontAtlas::IsGrayscale()
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Fonts/FontTypes.h |
Include | #include "Fonts/FontTypes.h" |
Source | /Engine/Source/Runtime/SlateCore/Private/Fonts/FontTypes.cpp |
virtual bool IsGrayscale&40;&41; const
Remarks
Returns whether the texture resource is 8-bit grayscale or 8-bit per-channel BGRA color