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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/FSlotProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool UpdateFromSlot
(
const TSharedRef< SWidget >& InWidget |
Applies the given slot widget's values to this proxy. | Layout/LayoutUtils.h | |
bool UpdateFromSlot
(
const int32 InSlotIndex, |
Applies the given slot's values to this proxy. | Layout/LayoutUtils.h |
UpdateFromSlot(const TSharedRef< SWidget > &)
Description
Applies the given slot widget's values to this proxy. Will return true if any values have changed from those stored.
| Name | UpdateFromSlot |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Layout/LayoutUtils.h |
| Include Path | #include "Layout/LayoutUtils.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Layout/LayoutUtils.cpp |
bool UpdateFromSlot
(
const TSharedRef < SWidget > & InWidget
)
UpdateFromSlot(const int32, const SlotType &)
Description
Applies the given slot's values to this proxy. Will return true if any values have changed from those stored. If CompareArranged is true, the "changed" flag is only true if the new DesiredSize doesn't match the previous ArrangedSize, rather than previous DesiredSize.
| Name | UpdateFromSlot |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Layout/LayoutUtils.h |
| Include Path | #include "Layout/LayoutUtils.h" |
template<typename SlotType, bool CompareArranged>
bool UpdateFromSlot
(
const int32 InSlotIndex,
const SlotType & InSlot
)